Epic sigue ayudando a todos aquellos que quieren entrar en el mundo de los juegos y de las aplicaciones,ya que ha liberado una nueva versión de su kit de desarrollo. Hablamos de Unreal Engine Free, primera beta de este 2010.
Desde www.udk.com/download podemos descargarlo, y además informarnos mes a mes de los lanzamientos relacionados con esta temática.
La documentación original se puede encontrar aquí.
Improved UDK Features and Tools
- decal improvements
- lit translucent decals are now supported
- allows much better blending of decal edges into the environment
- shadowmap support for decals
- works for both static and dynamic shadow maps and allows for decals to receive shadows from dominant directional lights as well as toggleable lights
- works when decal is attached to texture and vertex lightmapped
- lit translucent decals are now supported
- Animtrails: animation driven trail emitters
- allows artists to easily create particle trails following animations
- http://udn.epicgames.com/Three/AnimTrails.html
- ongoing UTGame de-nativization
- Moving UTGame specific C++ functionality that didn’t need to be in C++ back into UnrealScript
- This makes it easier for UDK developers to see how we implemented this functionality, and has also resulted in new engine functionality being exposed to script.
- Notable examples include the new SVehicle physics interface functions and making it possible to tick skeletal controllers and UTUIScenes in script.
- fixed Lightmass generating directional lighting being flipped in the texture’s V direction




Prev:
Prox: 





